Firewatch (Campo Santo; PC and consoles; 2016/2018)

Firewatch is a single person adventure that I enjoyed from the beginning to (almost the) end. Certainly recommended. My only point of criticism is the rather abrupt ending. The game is short (around 5 hours), but the story is by no means rushed. Your life, as the protagonist, is in shambles. What better way to get your thoughts straight than wandering all day in nature while spotting wildfires? As a firewatcher in a very remote area, your only lifeline to the outside world is a warm and friendly voice through the walkie-talkie. You really look forward to those conversations. But when you’re alone with your thoughts, the majesty of the landscape shows there is a difference between solitude and loneliness. ...

A Short Hike (adamgryu; PC and consoles; 2019/2020)

A Short Hike is a small indie game. And by small, well, I mean small: you’ll finish the story in around 1 hour and half. You can spend a few additional hours to 100% the game, but there isn’t much incentive to do so once you finish it. That said, the game is a great example of a cozy game. The artwork is beautiful, the mechanics are good and the quests are easy. There are no wrong choices: you can’t die. A Short Hike wonderfully keeps the sense of discovery alive, resulting in a Zelda-like game with no stress whatsoever. ...

Little Misfortune (Killmonday Games; PC, mobile and consoles; 2019/2020)

Misfortune Ramirez Hernandez, a cute 8-year-old girl, loves to tell the world she is “a little Miss”. Little Misfortune is more than a wordplay on the story of the child. It’s a lovely, funny and sad little adventure game. All at the same time. It’s about a child’s sense of wonder and about the loss of innocence. Although short (I finished it around 3 hours), it’s rewarding. No need to make it longer just for the sake of it. The Artwork is beautiful and strengthens the story. While the price is steep for an indie game, it’s certainly worth it (or just wish-list it and wait for the cyclical Steam sales). ...