Mario & Luigi: Superstar Saga (Game Boy Advance, 2003)

Mario & Luigi: Superstar Saga is a surprisingly fun game. At its core it’s a role-playing game. But you wouldn’t tell because of the amount of platforming, the quantity and quality of small puzzles and -most of all- the funny self-deprecating dialogue. As the player you control Mario and Luigi simultaneously and that takes some time to master. As you learn techniques along the way, each character get special abilities allowing you to solve new puzzles and advance on your journey. It’s not a shot game for a handheld, taking around 20-30 hours to finish at the minimum. ...

The Legend of Zelda: Breath of the Wild (Wii-U/Switch, 2017)

Is a game released on 2017 still retrogaming? It is if you played on a Wii-U, the abandoned last-generation console of Nintendo. Yes, it was also released on a Nintendo Switch, as exactly the same game with a very small bump in resolution (from 720p to 900p). Originally it was planned as a Wii-U exclusive, but it took Nintendo a few extra years to get it right. And they did. ...

The Legend of Zelda: The Minish Cap (Game Boy Advance, 2004)

This is a beautiful game with interesting puzzles and… a story. Another perfect example of SNES-level graphics on a small handheld. The game takes a little investment in the beginning because it starts slowly, certainly if you’re not familiar with the action-adventure genre The quests will become clearer and the speed will pick up. You will be stuck more than once (actually, lots of time). You’ll want to finish it in one go, but this open world game will keep you occupied for way, way, longer than you expected. It’s the perfect introduction to rich library of 2D Zelda games. ...

Metroid Fusion (Game Boy Advance, 2002)

This game is probably my favorite in the Metroid Series. It’s a perfect example of SNES-level graphics on a small handheld. This is the most story-driven installment of all Metroid 2D games. Be ready to be lost for hours and experience a huge adrenaline boost once you finally figure out what you need to do or when you finish that impossible boss. Oh, and in this Metroid there are situations where there is no way you can win, and you have to run. Very hard. ...

Super Metroid (Super Nintendo Entertainment System, 1994)

The 2D Metroid Series offer a perfect mix of platformer action, adventure and intelligent puzzles. While preceded by Metroid (1986) on the NES and Metroid II: Return of Samus (1991) on the GameBoy, this is the game that gave the series its distinct look and identity. While Metrovania is a thing and inspired many great games for decades to come, it is Metroid and not Castlevania the game that immerses the played in an eerie, dreadful, inmense and most of all lonely universe. It’s close to the atmoshere created on Ridley Scotts’s Alien, a clear inspiration for the developers. ...

The Legend of Zelda: The Link to the Past (Super Nintendo Entertainment System, 1991)

This game returns to the top-down perspective of the first Zelda while making the game graphically stunning (the NES graphics ages less well compared to the SNES/GBA sequels). Even today, more than 30 years later, it’s pretty much the pattern to follow for pixel-art games. This game is long and hard, but at the same time extremely rewarding. It’s a must-play classic. Have a look at “How to play retrogames?” if you don’t know how to play retrogames. ...

Dr. Mario (Game Boy, 1990)

Dr. Mario is often bundled with its more famous predecessor Tetris. The puzzle game is certainly a worthy successor. While there are versions of this game on more recent consoles, the straightforwardness of the Game Boy is something the more recent ports lack. The game is fast, the music fantastic. Simple and a lot of addictive fun. Have a look at “How to play retrogames?” if you don’t know how to play retrogames. ...

Tetris (Game Boy, 1989)

Tetris was bundled with the European and North-American release of the new Game Boy handheld. It’s until today in the top 10 of most sold Nintendo games of all time. There are many older versions of Tetris, including the original release on the Sovjet Electronika 60 and later versions on Western and Eastern arcade machines around the world (most of the time, arcade releases were far superior to home console ports). ...

Super Mario Land (Game Boy, 1989)

This game is the first Nintendo game for a handheld console. No pressure. It’s probably the most quirky Mario game, but in a good way. Mostly line art and 2 Gradius-like flying levels. It’s a short game and rather difficult at the end, but a lot of fun. A worthy adaptation of the Super Mario Bros. formula for the weaker handheld. Have a look at “How to play retrogames?” if you don’t know how to play retrogames. ...

Super Mario Bros. (Nintendo Entertainment System, 1985)

This is the game that started the almost 40-years franchise that expanded to animated TV-series and movies. It’s fun, it’s challenging and the soundtrack is recognizable everywhere. The original version is still the best version. Later versions on other consoles often crop the image in order to adapt it to different screen geometries, e.g. the NES Classics release on the Game Boy Advanced. Still the king! ...